Harmonix Music Systems, Inc.
In March of 2016, I joined the team at Harmonix full-time as a Producer.
Presently, I am leading the core tech / game engine team, supporting numerous music game titles in-development at the studio (for PS4, XBox One, PC, and VR).
Simultaneously, I am also producing an upcoming major feature release for Rock Band 4.
I joined Skillz in 2013 as employee #6 shortly after it began as a seed-funded stealth-mode startup headquartered in the 3rd floor of an investor’s home.
With over $28M raised in total financing, Skillz has since grown into a 60+ person company with offices in Boston and San Francisco, 600 game studio partners, and hundreds of thousands of Skillz matches played daily.
Core Lead – Art Grants
Firefly Arts Collective
In 2015 we awarded over $11,000 to community artists to create and bring art to our annual festival event in Vermont.
Terrestrial Telecast is an interactive visual installation showcasing the reinvention of analog broadcast television into technology art.
Two dozen battery-powered portable television sets (circa 1980s-1990s) are available for viewing and interacting with by participants.
Nearby, a low-powered broadcast station is transmitting video to various television channels. Participants are free to operate the televisions and “channel surf” across multiple channels of content.
Virtuality was born in the forests of Vermont during Firefly – a regional Burning Man event – and has since evolved into a collective of friends organizing music, art, and technology-focused events.
In addition to our theme camp at Firefly (four years and running), we’ve thrown five major Boston-area events with more to come.
@the_function (video clip of a Virtuality event at Firefly 2015)